Still alive

I know I have not posted that much lately on my blog, but I am still alive. Unfortunately I did not have that much time the last weeks to explore the nice things I want to post about, but that seems to be changing again now. Last weekend I finished a new build of Library […]

MSN

For those of you which whom I sometimes talk on MSN as well, you might have noticed (or will notice) that I am moving my contacts to another account. I have a few reasons to do this: The first reason is that I have two accounts since the time I was studying. I then created […]

Having fun with projections

Using GIS data to create your scenery has become a lot more common in FsX. Vector data can for example converted from shapefiles and for new version of resample can process GeoTIFF images as well. If you have access to this kind of GIS data or can create it yourself, this makes creating the scenery […]

Europa Universalis

As a little exception, this blog post has nothing to do with Flight Simulator. Sometimes, when I am not designing scenery or developing new tools, I like to play a computer game as well. Ever since I picked up a copy of the game Europa Universalis II from a bargain bin, I have been a […]

The forgotten Douglas

Those who visited the SceneryDesign.org forums in the past might recognise my old avatar in the picture on the left. This aircraft is (one of) my favorite aircraft and as it is a little unknown I was thinking about writing a blog post about it for a while already. So here is that blog post. […]

And a few extra bloggers again…

And again an ACES team member has entered the world of blogging, this time it is Mike Singer. Also it seems that Hal Bryan has moved his blog to the Live Spaces. I must say that I am very excited about all these new bloggers, I am really looking forward to reading their backgrounds and […]

Updating some links…

If you have been reading the blogs of [JonPatch] or [Nick] this is not really news anymore, but I updated the links to MS blogs. Tim Gregson has a new blog location, and I added the blogs of Brett Schnepf (community development manager), Rick Selby (lead game designer trainsim) and Pat Cook (design director ACES).