Posts categorized “Development release”.

New development release (# 26)

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Changes for Build #26
[Arno Gerretsen] * Fixed some mismatches in project files

[Arno Gerretsen] [scenProc[

[Arno Gerretsen] * Development release linked to compile flag now and no longer only to debug mode

[Arno Gerretsen] * Different garbage collection mode to prevent random crashes since switching to .NET 4.0

[Arno Gerretsen] * Fixed crashes in text editor control

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New development release (# 25)

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Changes for Build #25
[Arno Gerretsen] * Fixed some mismatches in project files

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New development release (# 24)

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Changes for Build #24
[Arno Gerretsen] [scenProc]

[Arno Gerretsen] [scenProc]

[Arno Gerretsen] * Harmonized project files

[Arno Gerretsen] * Launch applications part of automatic build now

[Arno Gerretsen] * Fixed wrong platforms in project

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New development release (# 23)

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Changes for Build #23
[Arno Gerretsen] [scenProc]

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New development release (# 22)

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Changes for Build #22
[Arno Gerretsen] [scenProc[

[Arno Gerretsen] [scenProc]

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New development release (# 21)

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Changes for Build #21
[Arno Gerretsen] * Project settings for easier debugging in IDE

[Arno Gerretsen] * Added project for unit tests

[Arno Gerretsen] * Missing files for unit test commit

[Arno Gerretsen] [scenProc]

[Arno Gerretsen] [scenProc]

[Arno Gerretsen] [ModelConverterX]

[Arno Gerretsen] [scenProc]

[Arno Gerretsen] [ModelConverterX]

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New development release (# 20)

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Changes for Build #20
[Arno Gerretsen] * Fixed issue with launch EXE files not being updated correctly for .NET 4.0

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New development release (# 19)

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Changes for Build #19
[Arno Gerretsen] Upgraded to .NET 4.0 framework

[Arno Gerretsen] * Replaced ParallelForEach with .NET 4.0 implementation

[Arno Gerretsen] [scenProc]

[Arno Gerretsen] * Added missing configuration files to version control

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ASToFra deployment – Build # 18 – Fixed!

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ASToFra deployment – Build # 18 – Fixed:

Check console output at http://localhost:8080/job/ASToFra%20deployment/18/ to view the results.
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New development release (build 580)

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[Arno Gerretsen] [ModelConverterX]
* Fixed bug in drawcall minimizer, textures ended up as black

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