<MaterialConverterProfile>
  <Name>X-Plane</Name>
  <TextureLayoutStyle>XPlane</TextureLayoutStyle>
  <IsPbrMaterial>false</IsPbrMaterial>
  <TexturedMaterialWhiteColor>false</TexturedMaterialWhiteColor>
  <MaterialConverterTexture>
    <Type>Diffuse</Type>
    <RedChannel>
      <Content>DiffuseR</Content>
    </RedChannel>
    <GreenChannel>
      <Content>DiffuseG</Content>
    </GreenChannel>
    <BlueChannel>
      <Content>DiffuseB</Content>
    </BlueChannel>
    <AlphaChannel>
      <Content>DiffuseA</Content>
	  <FallbackValue>255</FallbackValue>
    </AlphaChannel>
  </MaterialConverterTexture>
  <MaterialConverterTexture>
    <Type>Emissive</Type>
    <RedChannel>
      <Content>EmissiveR</Content>
    </RedChannel>
    <GreenChannel>
      <Content>EmissiveG</Content>
    </GreenChannel>
    <BlueChannel>
      <Content>EmissiveB</Content>
    </BlueChannel>
    <AlphaChannel>
      <Content>EmissiveA</Content>
	  <FallbackValue>255</FallbackValue>
    </AlphaChannel>
  </MaterialConverterTexture>
  <MaterialConverterTexture>
    <Type>Normal</Type>
    <RedChannel>
      <Content>NormalX</Content>
	  <FallbackValue>0</FallbackValue>
    </RedChannel>
    <GreenChannel>
      <Content>NormalY</Content>
	  <FallbackValue>0</FallbackValue>
    </GreenChannel>
    <BlueChannel>
      <Content>NormalZ</Content>
	  <FallbackValue>255</FallbackValue>
    </BlueChannel>
    <AlphaChannel>
      <Content>SpecularLevel</Content>
	  <FallbackValue>255</FallbackValue>
    </AlphaChannel>
  </MaterialConverterTexture>
</MaterialConverterProfile>