Processing scenProc scripts in batch

The scenProcBatchRunner tool has been expanded in the latest development release of scenProc. With this tool you can run your scenProc scripts in a batch file, passing different variables to each run of the same script. By using multiple scenProcWorkers you can also speed up the processing of your scripts. And the new Workflow Feeder […]

scenProc improvements

The latest development release of scenProc contains a number of interesting improvements. I have another interesting feature in development. I am currently experimenting with using machine learning in the feature detection process. Hopefully that will make the results even better and hopefully also easier to adapt a script for different input images. But as I […]

YouTube links

After the accidential loss of the FSDeveloper YouTube channel a few months ago, I have uploaded most of the video tutorials related to my tools to a new channel. Today I have tried to update as many links in the posts and pages on this website to point to the new channel. But if you […]

Material color to vertex colors

The latest development release of ModelConverterX adds a new drawcall optimization option for MSFS. It is now also possible to copy the color of the material color to the vertex colors. That allows multiple parts with the different colors to be rendered in one drawcall, if the remainder of their material settings is the same. […]