scenProc improvements

The latest development release of scenProc contains a number of interesting improvements. I have another interesting feature in development. I am currently experimenting with using machine learning in the feature detection process. Hopefully that will make the results even better and hopefully also easier to adapt a script for different input images. But as I […]

scenProc 3.0 stable release

The new stable release of scenProc is out. Version 3.0 replaces version 2.0 as the stable release. Compared to version 2.0 many changes and bug fixes have been made. Some of the highlights of these changes are: Many performance improvements resulting in less memory usage and quicker processing of your scenProc script. A new and […]

Editing animations and transformations

The latest development release of ModelConverterX adds new functionalities to the hierarchy editor. With them you can edit animations and transformations in your model and add new animations and transformations as well. In this video tutorial I demonstrate how it works: I hope this new functionality makes it easier to tweak your models. If you […]