Processing scenProc scripts in batch

The scenProcBatchRunner tool has been expanded in the latest development release of scenProc. With this tool you can run your scenProc scripts in a batch file, passing different variables to each run of the same script. By using multiple scenProcWorkers you can also speed up the processing of your scripts. And the new Workflow Feeder […]

scenProc improvements

The latest development release of scenProc contains a number of interesting improvements. I have another interesting feature in development. I am currently experimenting with using machine learning in the feature detection process. Hopefully that will make the results even better and hopefully also easier to adapt a script for different input images. But as I […]

YouTube links

After the accidential loss of the FSDeveloper YouTube channel a few months ago, I have uploaded most of the video tutorials related to my tools to a new channel. Today I have tried to update as many links in the posts and pages on this website to point to the new channel. But if you […]

Material color to vertex colors

The latest development release of ModelConverterX adds a new drawcall optimization option for MSFS. It is now also possible to copy the color of the material color to the vertex colors. That allows multiple parts with the different colors to be rendered in one drawcall, if the remainder of their material settings is the same. […]

Command line conversion

ModelConverterX is primarily a tool with a graphical user interface, but did already have some command line arguments to load objects or apply batch conversions. These command arguments have now been modified to support easy conversion between formats from the command line as well. This can be useful if you want to integrate ModelConverterX somewhere […]

Error report file upload error

From within ModelConverterX and scenProc you can upload an error report directly to my bug tracker. There is an option to include the file that caused the crash as well. Recently I noticed that most users did not try to upload the file anymore, which makes debugging harder. Today I found out the problem was […]

MSFS texture distortion

The latest development release of ModelConverterX contains some new functionality that help you to inspect if your model is likely to have texture distortion issues in MSFS and also allows you to minimize this effect by updating your model. The video tutorial below explains all these functions. I would also like to mention that the […]