Interactive attached object editing

The latest development release of ModelConverterX contains a cool new feature. You can now position and orientate attached objects, like lights or effects, with the mouse instead of having to type the coordinates in the editor. Although I always liked the precise control entering the numbers gives you (that’s probably the engineer side of me kicking in), I have to admit this interactive way of adding them is much more user friendly.

In the video tutorial below I give a demonstration of the new feature.

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