FSX SDK on Linux

Your first question might be why I would like to do this? There are multiple reason for that, but the main reason is that I was not so pleased with processing my big aerial imagery on Vista. It just doesn’t seem to work nicely when you are processing files of a few GB in size. So I decided to do the processing of my imagery on my other machine that is running Linux.

After the processing was done I had the option to copy the resulting image file back to my Windows machine to make the BGL or I could try to do that on Linux as well. So that is when I tried to run the FSX SDK tools with Wine under Linux. I only tried the terrain tools until now, but it worked well. All I had to do was copy the resulting BGL onto my Windows machine to view it in FSX. But copying a BGL of a few hundred megabytes is still a lot quicker than copying a few gigabyte of imagery files.

One thought on “FSX SDK on Linux

  1. Arno that’s really good to know, I’ve been wanting to run that test myself for a project I have…

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