ModelConverterX usage survey

To get a better understanding of how you are using the ModelConverterX tool I have setup a survey. So if you are using ModelConverterX, I would appreciate it if you spend some time to answer those questions. Knowing which functionality, importers and exporters matter most to you, helps me to make the tool even more […]

Drawcall minimizer

Today I have been working on the drawcall minimizer and it is going quite well. For the diffuse textures I can now reduce the amount of textures by combining them onto one texture sheet, after which the texture mapping is updated automatically on the model. The biggest problem with this approach is that other textures […]