ModelConverterX forum opened

I have just added a forum for the ModelConverterX tool to the [FsDeveloper] site. Please also check the post where I explained the ideas behind this tool and what you can expect in the first alpha release. And if you don’t mind I’ll go back to the coding now, so that this alpha release will be there soon.

2 thoughts on “ModelConverterX forum opened

  1. Robert says:

    How to add your own 3D model in FSX with MCX without removing default scenery.
    For example, I add a house and trees and other houses disappear around.

    • arno says:


      Is it the autogen that dissapears? In that case it would help to disable the autogen suppression when you place your object.

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