Ground polygon tutorial

Making ground polygons with GMax always seems to be a hot issue, especially the fact that you have to use the FS2002 gamepack and apply some tweaks to make things work. So this challenging part of scenery design gets discussed a lot on the forums. But now there is a new tutorial that might help you. In it Bill Womack explains how he made the runway for his Plum Island scenery. So have a look at this nice tutorial.

One thought on “Ground polygon tutorial

  1. Bill Womack says:

    Thanks for the link, Arno!

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