Export MSFS scenery package

With the recent changes for scenProc to export to MSFS as well, I have added writing a scenery to a MSFS package to the exporter capabilities. This means that ModelConverterX now also has the same export capability. So if you select “Export scenery” you will be able to export to a MSFS scenery package. The […]

Exporting to MSFS

The latest development release of scenProc does adds initial support for MSFS. Since the release of MSFS I have been waiting to update scenProc as it was not clear to me what purpose the tool would still have. For example the new autogen format is still largely unsupported by the SDK tools, so making autogen […]

Interactive node selection

The last ModelConverterX development release adds a cool new feature. You can now select nodes of the object by clicking on them in the preview. The hierarchy editor will then directly jump to that node or the material editor will show the material used on that node. The video below illustrates this new feature.