Europa Universalis

As a little exception, this blog post has nothing to do with Flight Simulator. Sometimes, when I am not designing scenery or developing new tools, I like to play a computer game as well. Ever since I picked up a copy of the game Europa Universalis II from a bargain bin, I have been a great fan of the strategy games made by the Swedish company Paradox Interactive.

In these games you start with a country in a historical setting and then you can try all sort of what-if scenarios to see if you can alter history a little bit. You could for example try to prevent Germany from taking the Netherlands in World War II (I never really succeeded in that) or try to battle with France and the UK in the colonization of the world during the 19th century.

And this week there was a little surprise in my mailbox, my copy of the new game Europa Universalis III had arrived. I haven’t had that much time yet to play it, but it looks like great fun again. The only problem with these games is that they are quite addictive, so that will probably mean a little bit lack of sleep again…

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