Some Wiki updates

I have added some additional information to the FSDeveloper Wiki. Update of the information on the FSX MDL format. This is mainly what I figured out while adding support for animations to ModelConverterX. Added an article to explain the different DXT compressions that can be used for textures. I would be happy to receive any […]

Textures

Some time ago I came across the website CG Textures which has a huge collection of images that can be very useful when looking for a specific texture. I think this might be a useful website for scenery designers.