Some Wiki updates

I have added some additional information to the FSDeveloper Wiki.

  • Update of the information on the FSX MDL format. This is mainly what I figured out while adding support for animations to ModelConverterX.
  • Added an article to explain the different DXT compressions that can be used for textures. I would be happy to receive any feedback wether the information is understandable for a normal developer in the way I have written it.
  • Added an article about the FSX AGN format. It is far from complete at the moment, but hopefully it provides a start for more information on this format to be collected.

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