ModelConverterX Convert Wizard

Today I have added a new feature to the ModelConverterX development release, the convert wizard. This function makes it even easier to convert and place an object into Flight Simulator. I have added this feature mainly with the novice developer in mind. Somebody who just wants to add a few objects to Flight Simulator. Even […]

ProFlightSim – a warning

You might have read this on other blogs already. For example Francois and Lefteris wrote about this already, but I feel it is too important to not repeat it here as well. There is a “new” flight simulator that is being marketed currently. The ads promise that it is the best out there and even […]

Wizard update

Just a small update on the conversion wizard functionality for ModelConverterX. Over the last days I have made some progress again. The following features are done now: Positioning, scaling and rotating the object on the map. So you can do the placement. Exporting to a BGL file, with the model and placement in it The […]

openVFR goes USA!

You might have heard about the openVFR scenery already for different European countries, like Germany or Netherlands. It’s a vector based terrain scenery using geo data from the OpenStreetMap project. The good news is that this project is now also going to cover the USA. On their blog the first screenshots have been released.