ModelConverterX 1.8 stable hotfix1

Yesterday a quite annoying bug in the new ModelConverterX 1.8 stable release was reported that caused the selection mode to not work correctly after the model has been rotated. This bug had been introduced when the new interactive editing was added a while ago, but apparantly was not noticed in the development release. I have […]

Interactive attached object editing

The latest development release of ModelConverterX contains a cool new feature. You can now position and orientate attached objects, like lights or effects, with the mouse instead of having to type the coordinates in the editor. Although I always liked the precise control entering the numbers gives you (that’s probably the engineer side of me […]

Site available again

The scenerydesign.org website is available again. The site has moved to a different IP address, so it might take a little while before the DNS update has propagated everywhere. On the plus site, you should see faster download speeds for my development releases now.

Downtime

Today there is some maintenance scheduled on the server where the scenerydesign.org website runs on, so this could result in a little downtime somewhere during the day. So if you have trouble reaching the site later today, just try again after a while.

Write textures on export

I have added a new feature to ModelConverterX. On export of objects and scenery you can now also write the textures that are used on the object. This function can be enabled with the options that available in dialog where you select the location to export to. Below you see the section of the dialog […]