FS2004 Unlimited Export (part 2)

The latest development release of ModelConverterX does also include the ASM tweaks that allow aircraft models with more than 65k vertices to export. All you have to do is enable the Unlimited Export Tweak option in the save file dialog. When a model has more than 65k vertices ModelConverterX will automatically modify the model so […]

“Helpful”AI

I am working on implementing the FS2004 Unlimited Export tweaks into ModelConverterX. After I had the tweaks working for the external model, I was looking for some information on how to use different LOD in the internal model, since until now ModelConverterX only allowed exporting one LOD for the internal model. So I used an […]

Select nodes by dragging an area

For a while ModelConverterX has a feature that you can use the select mode to select a node interactively in the preview. I have now modified this functionality so that you can also select multiple nodes at once by dragging an area with the mouse, before only a single click on an object was supported. […]

Model attachments

I have added a new feature to ModelConverterX. Reading and writing of MSFS model attachments is now also supported. This way you can attach one model XML into another model. ModelConverterX reads the model attachment as a new type of AttachedOobject, an AttachedModel. They can be rendered in the preview like other attach points, but […]