ModelConverterX 1.8 stable hotfix1

Yesterday a quite annoying bug in the new ModelConverterX 1.8 stable release was reported that caused the selection mode to not work correctly after the model has been rotated. This bug had been introduced when the new interactive editing was added a while ago, but apparantly was not noticed in the development release. I have […]

Interactive attached object editing

The latest development release of ModelConverterX contains a cool new feature. You can now position and orientate attached objects, like lights or effects, with the mouse instead of having to type the coordinates in the editor. Although I always liked the precise control entering the numbers gives you (that’s probably the engineer side of me […]