Minimum MSFS LOD values

In MSFS 2024 the level of detail (LOD) system has been changed. As specified in the SDK, based on the number of vertices in the level of detail representation there is a minimum minimum size value that is allowed in MSFS 2024. This means that objects with a certain amount of vertices will disappear at […]

Preserve node names

After importing an object ModelConverterX does optimise the scenegraph, the structure of all the nodes in the object, as you can see in the hierarchy editor. During this process the node names that ModelConverterX can read from certain file formats were often lost. After multiple requests from users that they would like to keep those […]

ASToFra libraries for developers

The libraries that are used in my tools, like ModelConverterX and scenProc, are called the ASToFra libraries. Which standards for Arno’s Scenery Tool Framework. Other developers are sometimes using these libraries in their (freeware) tools as well, for example to have a 3D preview of Flight Simulator objects. Until now these developers needed to pull […]

FSDeveloper upgrade issue

Just a quick note, I was in the process of upgrading FSDeveloper to the latest forum software version when the process got completely stuck. It seems to be in an invalid state now and I have to manually upload the new version. But since the FTP is very slow I’m afraid that might take a […]