Just a quick note to let you know that the new Library Creator XML 2.0 build I talked about a few days ago, has been posted to the forums. Check out this thread from more information and to download the latest version.
I had been looking around for a new bike for weeks already and today I finally bought one. And to prevent some confusion right away, with bike I don’t mean such a thing that has an engine, but a bicycle. Now that spring is coming around again, I am looking forward to take the bicycle […]
This night I made some nice progress again on the next alpha build of Library Creator XML 2.0. I have mainly been focussing now on the features to make the tool more user friendly to use. So for example I have coded the part again that shows the 8 most recent library XML files that […]
The forum software that we use at the FsDeveloper website has the option to automatically send a congratulation email to user that have their birthday at this day. Of course this only happens if the user has entered his day of birth. Sometimes I get a reply on these automatic messages, usually just a quick […]
I have just uploaded a new build of Library Creator XML 2.0 alpha to the forums. In this latest build I have added back most of the functions that are available in the 1.0 version. Only the Rwy12 export is still missing, I will try to add that again in the next build. But I […]
After updating the software used in the download center, it is back online now. I have also adjusted the settings of the download center a bit, so hopefully that will prevent the problems with the high server load we had yesterday.
The FsDeveloper website is online again, but I had to disable the download section for the moment. It was the script from the download section causing the server load. It seemed someone from China was calling this script very often. Until I have found a solution for this, the download section will remain offline. I […]
The FsDeveloper website is currently down, as the webhost turned it off after a certain script used too much resources on the server. I am currently trying to figure out what is going wrong.
I do promise this will be my last post about normal maps for today, as I finally got them to work as I wanted. Due to the way MS has written their shaders, some special care is needed when constructing your normal map texture. If you just use the plugins that are made for it, […]
Hope you are not yet fed up with all my posts about normal maps. The SDK advice us to use the Nvidia Normal Map plugin for PhotoShop to create our normal maps. For those using the GIMP I just found a plugin that offers the same functionality, but then for the GIMP. I just wanted […]