For those of you using FSDS as a modelling tool for Flight Simulator, it might be interesting to know that Adam Howe of Abacus has started a blog now. It already contains some tutorials that seem useful for FSDS users and hopefully the future will bring more interesting posts.
Today I was cleaning out some old stuff in my computer room, when I came across some old sketches I made when designing scenery objects for FS98. Since then things have changed a bit, so I thought it would be funny to show them to you. I should start by mentioning that at that time […]