scenProc 1.1 stable released!

I have just released the stable version of scenProc 1.1. Compared to the old stable release 1.0 the changes made recently have been included. These are not really big changes, but since scenProc 2.0 will have some bigger changes coming up soon, I have decided to release a new stable release that people can fall […]

Build server update

I have updated to a different build server today. I won’t bother you with all the technical details, but this means that I use different software now to create the development releases of my tools automatically at night. For you as a user nothing changes, all download links stay they same. It’s only the build […]

ImportGDAL and projections

Until now the scenProc ImportGDAL step required that the imagery you are reading was in WGS84 projection already. I have now changed this and other projections are also supported. If the imagery is not in WGS84 it will be reprojected by scenProc internally. This should make it even easier to run the feature detection feature […]

scenProc big area tips (2)

Here is another tip when using scenProc to process big areas. If you are working with raster data this can mean that you have to load a big amount of files. But there is an easier way. scenProc uses the GDAL library that supports reading GeoTIFF, JPEG2000 and other common formats. But it also supports […]

Anti-piracy measures reverted

Sometimes you have to try something to see if it works. A few days ago I introduced some extra checks that restricted exporting from ModelConverterX when you are modifying a model for which you don’t seem to be the author. I have now reverted those changes, because they didn’t work out as expected. There are […]

Oops, I broke it (again)

With the last development release of ModelConverterX, I by accident broke some functionality again. FS2004 BGL files gave an error on import. Of course I have fixed this bug quickly again, but still it’s annoying that this sometimes happens. Why does this happen now and then? Basically because it’s almost impossible for me to test […]