FSDevConf is approaching…

Just a quick note to let you all know that the online FS Developer Conference (FSDevConf) that we are organising is approaching quickly now. It is actually scheduled for next weekend. So that means that the coming week I won’t have much time to update my tools, so the reported issues will have to wait […]

Tree detection – part 5

It’s been a while since I was working on the autogen vegetation for Nantucket. It was actually before my summer holiday. Afterwards I thought I would quickly fix some of the reported bugs and then return to this interesting issue. But as always I got carried away by adding some new features to ModelConverterX and […]

Grrrr, stupid MakeMDL error!

I think every designer exporting objects to FS2004 has seen the error message on the right at least once. It happens when you export a small object to a FS2004 MDL file with MakeMDL. The reason is that somewhere inside MakeMDL, when calculating the octtree for the crash detection, some assertion is triggered. Of course […]

Heading offsets

One problem with the scenProc feature to place objects along a line was that the user could not influence the orientation of the model. It would just follow the line and for the default light everything ended up fine. But if you wanted the use an object that was oriented differently in the MDL file […]