Tree detection – part 4

It’s a while ago that I posted about the progress of my tree detection efforts. So here is a quick update. Some other things kept me busy, so there hasn’t been too much progress recently. I was able to run the tree detection algorithm on the entire island of Nantucket now. It took around 3.5 […]

SPLITGRID? Check!

In my bug reporting system I can see that it relatively often happens that people run into trouble (crashes) because they remove the SPLITGRID step from their configuration file. If you then try to create autogen features scenProc will crash. This is because I assumed that the SPLITGRID step will be done first. This step […]

I flipped it

Yesterday I fixed a bug in the scenProc step that imports AGN files. There was an issue in this step that resulted in part of the autogen features being displayed wrong. They were vertically flipped. So if you are using the import AGN step in your workflow, please update to the latest version and run […]

Tree detection

One of the first problems I encountered when I tried to make autogen for Nantucket is the lack of vector data for the vegetation. OpenStreetMap contains hardly any vegetation and also the GIS department of Massachusetts has not much usable data. So therefore I started to experiment with detecting the vegetation in the imagery.  And […]

scenProc crashes should be fixed

A little while ago I changed how the autogen configuration is read into scenProc. This change resulted in some unexpected crashes for some users. These seemed to happen mainly when FSX was installed within the Program Files folder and Windows did not give the right permission to read the files. I have now made the […]

scenProc and error reporting

Let me start by saying that the recent scenProc releases might be a little less robust. Some users are reporting crashes since I made the change to read the FSX autogen configuration from the FSX installation folder, instead of the SDK. To help me to figure out what goes wrong, because as a developer would […]