As you have probably already noticed the development of my different tools is a bit more slow recently. That’s just because I am a bit busy at the moment. There are a few reasons for that:
- It has been quite good weather this month here, so I have been trying to ride my racing bicycle as often as possible in the weekend as long as the weather still allows me. For example this Sunday I’ll be doing a 105 km tour with a group of colleagues.
- Work has also been rather busy recently, there are some projects that are about the finish, so that means reports have to be finished etcetera.
- Last, but certainly not least, my son has changed his sleeping habit a bit, he goes to sleep a bit later than before the holidays. Which means I have more time to play with him in the evening, but of course that cuts down the time left for FS development. Not that I am complaining about that of course.
So now you know why the development is a bit slower recently. I still try to check and fix reported bugs as soon as I can. And probably when autumn starts I should have more time to work on planned new features as well. So let me go back to some bug fixing now…
SceneryDesign.org 


Two users recently reported the same problem to me with autogen files made with scenProc. In Annotator they could not see all the buildings and after saving in Annotator many of the buildings were gone.
In my bug reporting system I can see that it relatively often happens that people run into trouble (crashes) because they remove the SPLITGRID step from their configuration file. If you then try to create autogen features scenProc will crash. This is because I assumed that the SPLITGRID step will be done first. This step will make sure all features are divided correctly in the terrain grid used by FS.