The FsX MDL format

On the FsDeveloper Wiki I have added a page that describes (part of) the FsX MDL format. At the moment mainly the sections involved in a simple scenery object are covered, as that is the part I mainly looked at for the ModelConverterX tool until now. Hopefully this page is useful to other programmers as […]

Library Creator XML 2.0 alpha

I have made an alpha version of the new Library Creator XML version 2.0 available at the FsDeveloper forums. So if you want a GUI to create your FsX object libraries, give it a try! And as it still is an alpha version I can’t promise that it will be bug free.  

Scenery Shortcut

Both Owen and Nick blogged about the new Scenery Shortcut tool from Abacus in the last days. I must say that personally I don’t really get all the enthousiasm about this tool, as it does not seem to really add something new that you can’t do with the Mission Object Placement tool already. You can […]

Is it a gift to annoy people?

Over the last few days I found out that spammers have found a new way to annoy me. This time they are not spamming my blog or my email accounts (well, they are still spamming my email, but not more than usual). I noticed that on the Talk/Discussion pages of the FsDeveloper Wiki they have […]